DEMO (13mb ZIP file. Fully functional, works for 20 minutes at a time, and can not save.)
MANUAL (300kb PDF file.)
VST 64-bit VST3 64-bit AAX 64-bit
Windows 8.1 or newer and a 64-bit DAW.
VST 64-bit VST3 64-bit AAX 64-bit AudioUnit 64-bit
macOS 10.12 or newer and a 64-bit DAW.
AUv3 64-bit IAA & Standalone 64-bit
iOS 11, iPadOS 13 or newer and a separate purchase in the iOS App Store.
VST 64-bit VST3 64-bit
Ubuntu 18 or newer and a 64-bit DAW.
AN UPGRADE, UPDATED.
Eos 2.0 was a massive update our Eos algorithmic reverb. For version 2.1 we rebuilt Eos from bare metal, increasing stability and compatibility across all platforms. The all new user interface is fresher looking as well as more amenable to touch control. This, combined with its new preset management makes Eos 2.1 a breeze to use on any device.
Eos 2 consists of four high-quality reverb algorithms, custom designed for us by ValhallaDSP with the modern production environment in mind. Three different plate simulators and the Superhall algorithm deliver a broad palette of reverb flavors.
With its entirely procedural, resizable GUI, Eos offers understated beauty and an excellent user experience that adapts to your visual needs. With version 2.1, Eos not only looks coherent across all platforms, its slick preset manager enables you to use and share your creations across hosts and devices. It just works.
Eos 2’s controls put you in the driver’s seat. Want a traditional dark plate reverb? Eos can do that. How about a short, dense room sound for your drum buss? Not a problem. Where Eos really comes in to its own is when you drop Superhall on your piano or synthesizer tracks. The incredibly long modulated hall sounds of Eno-style ambience are where Eos thrives, something that is not possible with convolution ‘verbs.
Eos 2’s EQ section offers precise control over the spectral character of your reverb. The addition of crossover controls makes its algorithms more flexible than ever. From surgical adjustments to the experimental - it’s all right there at your fingertips. Want boomy bass and sizzling top-end? We’re not telling you to do that. But you can!
Listen to the album "Eos Demos" by Audio Damage.
Bespoke Reverb Algorithms
Eos includes four high-quality, studio grade custom-designed reverb algorithms: Three different plate simulators and the Superhall algorithm for expansive dense and rich reverbs with gentle modulation.
Flexible Sound Shaping
Eos' reverb parameters (pre-delay, diffusion/density, size, attack and decay), offer precise control over the plugin’s spatial characteristics.
Rate and depth controls apply time-varying changes to the delay lines within the reverberators, making the effect sound more realistic when used gently and otherworldly at extreme settings.
Filtering and Frequency Shaping
On top of a pair of simple EQ filters (low cut and high cut) at the reverberators' inputs, Eos allows the user to adjust the way in which high and low frequencies decay, altering the tonal quality of the reverb tail.
The reverberators' decay time can be set to infinity, freezing any input signal, somewhat like a looped sample. A setting suited to creating unusual effects, providing ample sound design possibilities.
Mix and Lock
Adjust the balance between the dry input and the effect signal. With the LOCK button engaged, the Mix parameter will not change when loading presets.
Mono In, Stereo Out
Eos can be used in a mono-in/stereo-out or stereo-in/stereo-out context. It creates a stereo reverb output even if the input signal is mono.
Cross-Platform Preset Format
Eos utilizes an XML-based preset manager. Work between multiple systems without troubles, make a preset on your desktop machine and paste it to the iOS version with Handoff, easily share your creations with your friends, or make a preset bundle to sell.
Fully Resizable Hi-Dpi/Retina GUI
Eos 2’s vector-based GUI is resolution-agnostic, and displays the same on every system and resolution. Easily resize the UI (per instance) to match your visual needs, from postage stamp to poster-sized.